Caution. This article describes a real incident or accident.
- 1. Overview
- 2. Disclosure of the Threat
- 3. Suspicions of a Hoax
- 4. Reports From Other Developers and the Chilling Effect on Sharing Development Progress
- 5. Broader Industry Discussion
- 6. Authenticity Debate
- 6.1. In Support of the Threats Being Real
- 6.2. In Support of the Hoax Theory
- 7. Trivia
- 8. Sources & related links
Threatened After an Indie Game Was Cloned Using AI
1. Overview
The incident came to light in late September 2026, when Weasel Pit, the developer of the indie game Iron Pilgrim, revealed on X (formerly Twitter) that someone had threatened to release a game recreated with AI on Steam before them unless they paid up. Reports from other indie developers who had received emails using the same tactic followed, turning the incident into a problem affecting the indie game industry more broadly.
The incident did not remain a simple one-off because of two factors. First, the material used in the threat was a development video the developer had posted on social media to promote the game. Second, it emerged that the developer who claimed to be a victim had posted a similar threatening comment to another developer a month earlier, prompting suspicions that the incident was a hoax. This led to a debate over whether the extortionist actually existed, while some developers began sharing less about their development process.
2. Disclosure of the Threat
Weasel Pit reportedly posted on X on September 30 that someone had made an AI-generated clone of Iron Pilgrim and demanded money. Based on the developer’s account, Giggle Hardware reported that a third party fed a video posted on X into an AI tool to recreate the game, then demanded $200 (about 270,000 won), threatening to release the clone on Steam if the developer refused. The developer posted two videos side by side so viewers could compare the original and the clone. They also posted the same account on the Reddit subreddit IndieDev, under the title “Someone recreated my game with AI and is now threatening to release it on Steam unless I pay $200.”
Reports differed slightly on the details of the threatening email. GameSpark reported that it said the AI-recreated game would be released for free on Steam unless the developer paid $200 within 24 hours. GameSpark also reported that the sender, who identified themself as Zagir Harif, demanded $200 worth of Steam items within 24 hours in exchange for canceling the release. The developer decided not to comply. They reportedly added that the extortionist seemed to have found the game on X and recreated it, and that they would need to be more careful about sharing projects publicly. Giggle Hardware explained that the developer made the incident public out of concern that a game they had spent months making could be quickly copied with AI and used as a means of extortion.
3. Suspicions of a Hoax
As the story spread, an unexpected twist emerged. A commenter on the IndieDev subreddit post reported that the same account had made a similar threat to an indie developer on another subreddit, IndieGameDevs, about a month earlier. The comment was posted on a thread about a simple game involving finding four-leaf clovers, and said roughly: “If you officially release this game on Steam, I’ll make a free version and distribute it on Steam. This is a warning. I’m sick of low-quality games like this.” Game*Shot reported that the account behind the post claiming to be a victim was the same as the one behind the comment from a month earlier.
The overseas outlet InTheIndie highlighted this and questioned whether the report of the incident might be a hoax staged for publicity. According to GameSpark, Weasel Pit admitted to having written the comment and apologized to the other developer. GameShot reported that Weasel Pit emailed the outlet directly, saying that after they disclosed the incident, several other indie developers had reported receiving threats using the same method from an extortionist named Zagir Harif. They asked the outlet to let readers judge for themselves whether this meant that an unknown person was making threats against multiple people.
4. Reports From Other Developers and the Chilling Effect on Sharing Development Progress
Other developers also shared similar emails, lending support to this explanation. According to GameSpark, Psicodart Games, developer of the roguelike action game Circusar, reported receiving the same demand from Zagir Harif. GameShot reported that the developers of Rat Climber, which had passed its second anniversary, and Circusar each shared emails they had received. Game*Shot said it had confirmed that the accounts provided by the developers who received the threats were actually connected to their respective games or developer social media accounts. However, it added that the possibility could not be completely ruled out that the email Weasel Pit sent to the outlet was itself part of the scheme.
Regardless of whether the threats were genuine, the news made indie developers who share their development process on social media more wary. According to GameShot, on October 3, tomo-mana, co-CEO of GREENHORN, which is developing Project Solaris, said on X that they would refrain from posting progress updates twice a week as they had been doing, citing the incident. GameSpark reported that, considering the pace of development and the difficulty of analyzing game requirements, tomo-mana had decided it would be better to share less until they felt confident that copying the game would be difficult even if they posted updates. According to GameShot, they also posted on the afternoon of the 5th that they would consider ways to share progress. GameShot noted that this chilling effect should not be taken lightly, since indie games often gain visibility and attract business proposals through exposure on social media.
5. Broader Industry Discussion
The incident was subsequently discussed as an example of the larger problem of using AI to imitate games. An expert column in Yahoo! Japan on October 18 covered several cases together: threats to make clone games using AI, a case in which a developer canceled a public demo release over concerns that it could be quickly copied, and a case in which AI was suspected of being used to port an older game to a browser. The column outlined two threats. One was that releasing a demo early could allow it to be rapidly copied with AI, potentially undermining its novelty if the copy were released first. The other was a “copyright infringement saturation attack,” in which ports could be released en masse faster than takedown requests could be processed. It also noted that when a game uses newly created assets but has gameplay similar to an existing game, proving infringement can be difficult, which could delay decisions on takedowns. A YouTube video reported that developers were receiving emails demanding money or threatening to release AI-cloned games first, and a related tweet was also shared on Ruliweb’s humor board.
6. Authenticity Debate
The central question is whether a third-party extortionist named Zagir Harif actually exists, or whether Weasel Pit fabricated the incident for publicity.
6.1. In Support of the Threats Being Real
The strongest argument on this side is that there was more than one victim. The developer of Circusar at Psicodart Games and the developer of Rat Climber each shared emails they said they had received, and Game*Shot confirmed that their accounts were connected to their actual games or developer social media accounts. The argument is that there would be no reason for several unrelated developers to share similar emails if the incident were a hoax.
The comment from a month earlier was also a warning expressing frustration with low-quality games, not an email demanding money. Weasel Pit admitted to writing the comment and apologized to the other developer. This cannot be taken as evidence that Weasel Pit sent the extortion threat, and the fact that they had previously posted an inappropriate comment does not, by itself, disprove their claim to have been targeted this time.
6.2. In Support of the Hoax Theory
The opposing side argues that too many details overlap for the similarities to be a coincidence. The threat in the comment from a month earlier—to “make a free version and distribute it on Steam”—closely resembles the current threat to “recreate it with AI and release it for free on Steam.” Given that the same account had previously made a threat using a similar method, the argument goes, the source of the tactic in this incident cannot help but be questioned. InTheIndie also raised suspicions of a hoax after drawing attention to the comment.
Furthermore, the current extortion claim relies on the developer’s account from the outset. Giggle Hardware also qualified its report as being “based on the developer’s claims.” Game*Shot likewise said it could not completely rule out the possibility that the explanation email Weasel Pit sent to the outlet was part of the scheme. Some have also viewed the incident as a publicity stunt, given that Iron Pilgrim gained attention as a result of the claim.
The information made public so far does not establish either claim conclusively. Game*Shot also concluded that, whether this was a publicity stunt or a real extortionist, the issue remains a serious one for indie developers.
7. Trivia
- A joking comment was posted on the Giggle Hardware article: “Maybe they wanted to get their money’s worth after buying the $200 plan.”
- A Yahoo! Japan column noted that browser ports using AI and cases of games blending together seemed to be increasing after Anthropic released Claude Opus 5.5. However, the column said that any direct causal relationship between the release of Opus 5.5 and these cases was unclear.
- A Reddit post said that “an AI bro trying to steal an indie developer’s game and extort them” was the kind of story that would attract interest from media outlets and creators.
- Game*Spark published an article saying that a similar game appeared on Roblox the day after a “game where you escape by hitting a wall” went viral on social media. The article reported that some people were saying, “You shouldn’t share your ideas.”